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Unmasking our true selves
Are you unbiased? Treat all people equally? A fair leader? A
team player? You might be surprised.
Cryss
Brunner, associate professor of educational policy and administration,
has created an innovative communication method that gives students
an unprecedented view of how their perceptions of their own power
and character can differ from the way they present themselves. Ultimately
Brunner wants to know if our identity (gender, race, physical characteristics,
experiences) gets in the way of interpersonal understanding, true
dialogue, and “justice-oriented” interaction.
“Identity shapes both our actual communication
and our perception of communication in ways that create obstacles
to equitable practices and experiences for all learners and communities,”
Brunner explains. “Identity and the power associated with it can
drown out alternative voices or marginalize all but mainstream authority,
which contributes to inequity and diminished social justice.” Often
leaders who practice this kind of autocratic interaction are unaware
of imposing their power on others, Brunner says.
Brunner has spent the last decade studying women
leaders and power within school administration. In 2002 she partnered
with the Digital Media Center at the University of Minnesota to
create Experiential Simulations (ES), an online environment similar
to a chat room where participants’ true identities are masked to
others in the group. Each participant is given a “modified persona”—an
assigned gender, racial, class, and positional identity unlike their
own. They are instructed to refrain from revealing personal details
to one another. When participants log in, each sees his or her own
image, while their classmates see images and video that represent
the assigned persona. The participants are unaware of this, however,
and assume that the others are seeing them as they actually are.
In
this context, students work together in situations that illustrate
how their perception of others’ identities shapes their own participation
in decision making. Offline, the students answer reflective questions
concerning their assumptions about power and stereotypes, their
communication, and their decision-making practices. The ES experience
brings to the foreground what is usually in the background of real-world
interaction: who each student is in relation to their membership
in privileged or marginalized groups, the assumptions about those
groups, and the characteristics that bias their interactions.
What the research shows
The reactions from students in the project have been visceral
and profound. One woman who thought that people didn’t listen to
her because she is African American realized that her own communication
approach was preventing her from being heard. Several participants
were startled to learn that their behavior was often bigoted. Others
who thought they were inclusive discovered they were bullies. Several
continue to report that they draw on the ES experience “every day”
as they communicate, listen, and lead.
For another group of students, the exercise was
a great equalizer. Speakers of languages other than English reported
that they had never before been able to participate in class discussions
in such a meaningful way, an experience that was echoed by students
who categorize themselves as shy and by those with physical disabilities.
The Experiential Simulations process has been
patented and copyrighted. Brunner and colleagues are in the process
of refining the ES model as software that can be used as a leadership
development tool.
What others say about this research
Michael Miller, assistant professor of teacher education
at the University of Wisconsin-River Falls, sees promise for Brunner’s
work in fostering interpersonal understanding. “One powerful use
might be an Experiential Simulation in which you modify the personas
of inner-city students to become stereotypically suburban students
and suburban students with stereotypically inner-city identities
and have them collaborate on a task,” Miller says. “This would provide
students a powerful look at how they think differs from how they
act and an opening for meaningful discussions about perceptions
of the ‘other.’
“In the past few years, social networking via
online vehicles such as MySpace and Friendster have illustrated
very real components of social influence generally, and power and
identity specifically,” Miller continues. "Brunner’s work on power
and identity through experiential simulations may prove to have
farther reaching implications given the way human communication
continues to so rapidly morph."
Christen Opsal, a graduate student in educational
policy and administration, notes, “As a participant, I found the
experience tremendously unsettling, unprecedentedly liberating,
and undeniably enlightening.
“Of the many possible applications,” she continues,
“I see value in using Experiential Simulations during a hiring process,
as a way to identify candidates who are truly competent and collaborative,
and also as a way to reduce bias in selection processes.”
Why this research matters
Experiential Simulations give participants a rare opportunity
to take a hard look at their behavior and to experience a walk in
someone else’s shoes. The process also allows them an opportunity
for meaningful reflection about how their self-image may differ
from how they present themselves.
On a broader scale, the technology could have
application in any situation where people work together in groups—from
schools, to communities, to businesses, to government. “Consider
what the United Nations might be able to accomplish if participants
were stripped of the power associated with the countries they represent,”
says Brunner. “Would the world be a more just place if decisions
were made from such a level playing field?”
For more information
Cryss Brunner, 612-624-8527, brunner@umn.edu
January 2007
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